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Male Barbarian

Female Barbarian

Barbarian is a hero class in Heroes of Ardania. Barbarians lacks the ability to use standard armor, but have high vitality and damage output, with an emphasis on inflicting critical hits. Barbarians have the most restrictive temple enchantment options, since their patron god, Krolm, is opposed by all other gods.

Description[]

Followers of Ardania's oldest religion, Barbarians worship Krolm, the Lord of the Wild. Barbarians loathe civilization and its trappings. Their insane two-weapon attacks have given them a reputation as brutally fierce fighters. Barbarians have strong ties to the Rangers of Ardania dating back to the treaty of Ravenswood.

Class information[]

Deity Krolm
Temples Accepted at Temples to Krolm only
Armor type Special armor only, including loincloth/breechcloth special armor
Weapon type Axes
Weapon attack Melee
Primary attribute Vitality
XP to level up 1200
Starting
Attributes
STR VIT INT WIL ART H2H RAN DOD PAR LUCK MGR HP
26-31 21-26 6-11 9-14 10-15 85 0 55 45 15 20 20

Class abilities[]

  • Critical Hit (begins at 1% and increases +1% each level; critical Hit from all sources is capped at 40%)
  • Hardiness (begins at 20% and increases +1 each level, up to 40%) – This ability is unique to barbarians and provides a chance that the barbarian falls unconscious instead of dying. Hardiness serves to compensate for barbarians' lack of access to the resurrection and re-animate enchantments.
  • Club Attack – Provides a passive +10 damage bonus. This ability is unique to barbarians.

Abilities from class-specific items[]

Special[]

  • Barbarians have a passive +2 armor bonus. This bonus is permanent.

See also[]

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