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This page lists important items in Heroes of Ardania.

Legend[]

Symbol/Term Definition
§ Item is socketable, with number of slots indicated next to the symbol
This item is an Imp Workshop upgrade of the above item
* This item is unique (only one copy can be obtained)
"Spellcaster" Wizard, Priestess, and Healer
"Melee" All classes with H2H stat, including Cultist but not including spellcasters
"Ranged" Elf, Rogue, and Ranger, but not including Cultist

General list[]

item Summary Acquisition
Rings
Ring of Protection Armor +2, Parry +10, Dodge +10, MGR +10 Marketplace
Ring of Fortitude Vit +4, Magic Resist +15, Armor +5 Fertile Plains, Darkmoor Swamp, Dark Forest, HFM South, Thallis, Nomad's Shop
Ring of Might H2H +10, Ranged +10, Damage +2 HFM South, Darkmoor Swamp (small ship)
Dark Band H2H +10, Ranged +10, Damage +2, Parry +10, Dodge +10 Sunken City (Ruined Building), Thallis (Mausoleum), Krolm's Anvil (Burial Ground)
Ring of Mighty Devastation Exploding Aura Schematic from Wizard Tower: Dark Band, Ring of Devastation, Ring of Might, Splinter of Detonation
Ring of Mightier Devastation Exploding Aura, MGR +10 Imp Workshop: Dark Wizard's Crystal Ball, Bar of Gold
Necklaces
Green Charm Armor +4, MGR -7 Lormidia Magic Bazaar
Red Charm Vit +2 Lormidia Magic Bazaar
Blue Charm MGR +10 Lormidia Magic Bazaar
Nevryl Amulet §3 (accepts all standard beard rings) Fertile Plains, Dark Forest, Ratman Battlegrounds
Amulet of Destruction (non-Int classes) Stoneshredder spell Dark Forest (Abandoned Altar, Daemonwood Grove)
Rezzenthells Spellkiller MGR +25 Sunken City(Waterruin), Thallis (Mausoleum), Nomad's Outpost
Dwarven Locket (all except Dwarf) MGR +40 Krolm's Anvil
Ring Amulet* Armor +1, Parry +5, Dodge +5, MGR +5, §1 (accepts Ring) Quest: Enlist at the East Cheswick Outpost
Neckband of Smiting Damage +2 Fertile Plains, Lormidia Sewers, HFM East, HFM South, Dark Forrest (Brashnard Ruins)
Neckband of Smashing Damage +5 Imp Workshop: Cursed Knife, Brick of Power
Belts
Greater Belt of Tenacity Vit +2 Quest: Amulet of the Apprentice
Belt of Balance Dodge +10, Parry +5, Str +2 Fertile Plains
Mithril Belt §3 (accepts all standard beard rings) Fertile Plains
Belt of Rage Str +16, H2H +10, Damage +2, Dodge -5, Parry -5 HFM North (Huge Ice Cave), Gur-Mechina, Darkmoor Swamp (Swamp Hermit), Desolate Wastelands (Sand Golem Lair)
Belt of Ravaging Damage +4, H2H +25, Str +32, Parry -15, Dodge -15, MGR -10 Imp Workshop: Magic Skeleton Bone and a Brick of Power
Belt of Brawling (melee, Healer) (Armor: 1) H2H +10, Parry +5, Str +8, Armor +1,
§1 (accepts Holster, Scabbard, Sheath)
Schematic from Abandoned Library: Goblin Beard Ring, Ancient Belt of Godly Strength (Sunken City), Amulet of the Berserker
Belt of Ballistics (ranged) (Armor: 1) Ranged +15, Damage +1, Armor +1,
§1 (accepts Quiver)
Schematic from Abandoned Library: Spider Beard Ring, Ancient Belt of Godly Finesse (Sunken City), Belt of Balance
Belt of Blasting (Priestess, Wizard) (Armor: 2) Int +8, Spell Damage +1,
§1 (accepts Holster of the Arcanist, Holster of Magic)
Schematic from Abandoned Library: Dragon or Skull Beard Ring, Ancient Belt of the Godly Mind (Sunken City), Ring of Devastation
Belt of Reflection Magic Mirror, Armor -10, Parry -80, Dodge -80 Krolm's Anvil
Gloves
Gloves of the Dump* Str +2, MGR +2 Quest: The Gnome Collector
Gloves of Deflection Parry +10, §2 Fertile Plains, HFM South
Silver Varg Gloves (Ranged) Ranged +5, §2 Fertile Plains, HFM East
Spellcasting Gloves Spell damage +1 §2 Fertile Plains, HFM East, Darkmoor Swamp (Hermit)
Rumble Mitts (Armor: 1) §2 Fertile Plains(Caravan escort), Thallis (Mausoleum), Gur-Mechina (Barrow Crypt)
War Gauntlets (melee, spellcaster) (Armor: 2), H2H +5, Parry +10, Str +4, §2 Schematic from Wizard Tower: Rumble Mitts, Gloves of Deflection, Green Charm
Silverhide Archer Gloves (ranged) (Armor: 2) Ranged +10, Parry +10, §2 Schematic from Wizard Tower: Rumble Mitts, Silver Varg Gloves, Green Charm
Arcane Gloves (Priestess, Wizard) (Armor: 2) Int +4, Parry +10, §2 Schematic from Wizard Tower: Rumble Mitts, Spellcasting Gloves, Blue Charm
Headgear
Bandanna of Thought Stimulation Int +4 Goblin Territory, Fertile Plains
Bandanna of Frost (non-Int classes) Frost field spell Ratman Battleground, HFM South
Skullcap of Self-Improvement (chain/plate armor classes, WoD) (Armor: 1) Str, Vit, Int, Will and Art +1 Fertile Plains, Darkmoor Swamp
Steel Full Helm (plate armor classes) (Armor: 2) Art -5 Catacombs, Darkmoor Swamp (small ship)
Battered Crown Parry +10 Buried Cathedral (vault)
Dwarven Headband (spellcaster, Barbarian, Monk) §3 ("Dwarven Headband" schematic) Buried Cathedral Vaults
Totemic Mask of... (Barbarian, Ranger, Cultist) Armor +2 (Earth), Damage +2 (Fire), Int +4 (Water), Art +5 (Air) Treldan Wood (Drums)
Circlet of Lycanthropy (all except Solarus, Barbarian) +15 to H2H, Ranged, Parry and Dodge, Werewolf Form (Str +12, Art +5, Armor +1, Regen(1)) Schematic from Wizard Tower: Lunas Staff, Werewolf Potion, Silver Band
True Werewolf Circlet (Armor: 1) +15 to H2H, Ranged, Parry and Dodge, +10 MGR, Werewolf Form Imp Workshop: Cloth of Werewolf Fur, Dust of a Dark Phantom
Helm of Displacement (Armor: 2) Teleport(Short), Wind Storm, Parry -10, MGR -5 Krolm's Anvil
Footwear
Ranger's Boots* Parry +2, Dodge +2 Quest: Lost!
Boots of Evasiveness Dodge +10 Fertile Plains, Ratman Battlegrounds, Darkmoor Swamp (Hermit, small ship)
Silverhide Boots Parry +5, Dodge +5 Fertile Plains, Ratman Battlegrounds, Darkmoor Swamp (Hermit)
Battle Boots (Armor: 1) Fertile Plains (caravan), Darkmoor Swamp (Hermit), Thallis (Mausoleum)
War Chargers (All except spellcaster) (Armor: 3) Str +4, H2H +10 Schematic from Wizard Tower: Rumble Mitts, Battle Boots, Green Charm
Wolfskin Greaves (ranged, Cultist) (Armor: 2) Ranged +10, Parry +5, Dodge +5 Schematic from Wizard Tower: Silverhide Boots, Battle Boots, Green Charm
Boots of the Magi (spellcaster) (Armor: 2) Int +4, Parry +5, Dodge +5 Schematic from Wizard Tower: Silverhide Boots, Battle Boots, Blue Charm
Boots of Lunord* (all except Solarus, Barbarian) Speed +2, Parry +10, Dodge +15, MGR +5, Damage +1 Quest: The Dead Wander in Gar-Uta
Armbands
Silver Bracers §2 ???, Fertile Plains (Ruined Shrine, Goblin Fortress)
Bracers of Defilement Poisoned Weapon (1) Wild Gardens, Fertile Plains Ruin Alter
Mithril Bracers Parry +5, §2 Fertile Plains Ruin Shrine, Buried Cathedral Vaults
Nevryl Bracers MGR +5, §2 DF, HFM South Dragon Pit
Bracers of Immolation Damage Shield Krolm's Anvil
Accessories
Rat-Catcher Keepsake* Parry +5 Quest: Ratman Patrol
Holster: Adept, Barbarian, Dwarf, Priestess, Solarus, Warrior of Discord, Wizard Sheath/Scabbard: Cultist, Gnome, Healer, Paladin, Warrior Quiver: Elf, Ranger, Rogue
Holster/Scabbard of Might H2H +10, Str +8, Damage +1 Dark Forest
Holster of Striking, Sheath of Sharpness Damage +1 Dark Forest
Holster/Sheath/Quiver of Venom Poisoned Weapon (1) Dark Forest
Holster/Scabbard of Pain Poisoned Weapon (2) Dark Forest
Holster of Magic (spellcaster) Magic Damage +1 Dark Forest
Holster of the Arcanist (spellcaster) Int +2 Dark Forest
Quiver of Burning Damage +5 Dark Forest
Carved items +15... H2H (Carved Claw), Str (Carved Tooth) Elven Valley (mimics), Wild Gardens (guardhouse)
Black items +15... H2H (Black Claw), Parry (Black Stone),
Dodge (Black Leaf), Ranged (Black Arrowhead)
Elven Valley (mimics), Wild Gardens (guardhouse)
Cloaks
Farmer's Cloak* Ranged +2, Dodge +2, H2H +2, Parry +2 Quest: Farming Farms
Protective Cloak MGR +5 Fertile Plains, Buried Cathedral, Gur Mechina
Forest Cloak Camouflage Fertile Plains (Caravan) Dark Forrest (Daemonwood Grove, Brashnard Ruins)
Sneaky Reinforced Cloak Armor +1, Art +10 Sunken City
Weapons and Armor
Longsword of True Valour* (Warrior, Paladin) (Damage: 14) Str +5, Will +5, H2H +10, Armor +2 Quest: Longsword of True Valourt
Lunas Staff (Circlet of Lycanthropy ingredient) (Damage: 13) H2H +10, Parry +10, Str +8 HFM South (large cave), HFM East (sacred ritual), Dark Forest (special event)
Golem Fist (all except Monk, Spellcaster) (Damage: 10) Slayer ability Desolate Wasteland, Sand Golem lair
Wizards Robe Int +4 Fertile Plains Ruin Shrine
Elven Chain Mail (chain/plate armor classes) (Armor: 12) MGR +5 HFM South, HFM East (Desecrated Alter)
Medusa Mail (all except Barbarian, Monk, WoD, spellcasters) (Armor: 7) MGR +15 Fertile Plains Caravan
Mithril Studded Leather Armor (leather armor classes) (Armor: 6) Dodge +10, §3 HFM East, HFM South (large cave), Ratman Battlegrounds (small fortifications)
Mithril Breastplate (plate armor classes) (Armor: 11) H2H +10, Parry +5, Dodge +5, MGR +10, comes with +4 enchantment Fertile Plains Alter
Potions and Artifacts
Potion of Dirgo Strength Str +40 Lormidia Magic Bazaar (200 gold), Nomad's Outpost shop
Potion of Goblin Strength Str +4 Gnome Hovel, Goblin Shop (45 gold)
Shapeshift Tincture Armor +6, HP + 35, Str + 10 Lormidia Magic Bazaar (400 gold)
Fire Balm (ranged) Damage +5 Lormidia Bazaar (200 gold), Nomad's Outpost shop
Tonic of Speed Winged Feet (Double attack +20) Lormidia Magic Bazaar (200 gold), Nomad's Outpost shop
Minotaur Potion Str +10, Vit +2, H2H +10, Armor +5 HP +40 Wizard Tower (800 gold) upon completion of quest
Medusa Potion Int +20, Parry +20, MGR +50, HP +45 Wizard Tower (800 gold) upon completion of quest, Nomad's Outpost shop
Dryad Potion Art +20, Ranged +20, Dodge +35, Parry +30, MGR +30 Wizard Tower (800 gold) upon completion of quest, Nomad's Outpost shop
Apprentice Spellbook (all except wizard) Resist Magic, FireShield, FireBlast spells, 1000 charges Schematic from Abandoned Library: Splinter of Combustion, Splinter of Burning, Blue Charm, Blank Spellbook
Desert Artifact* Apocalyptica spell, 50 Charges Quest: "The Desert Artifact"
Restored Desert Artifact* Apocalyptica spell, 100 Charges Imp Workshop, upgrade 100000 gold; requires rumor from Thallis Inn
Ingredients
Bellanite Shard Dark Forest (Brashnard Ruins), HFM South (Dragon Pit)
Splinters and Shards Dark Forest (Brashnard Ruins; all types), Thallis Mausoleum (Splinter of Health only)
Imp Workshop Ingredients Krolm's Anvil, Thallis Sewers
Rune of Healing +20 Max HP when activated Krolm's Anvil (Loot of gold, Flesh Hunter lair), Thallis Sewers
Exploration Aids
Gate Key Instant access to Dark Forest areas Splinter of Displacement, Nevryl Artifact (Battle of the Plains reward), Dark Bellanite fragment, (Dark Forest Witch King Ruins). Schematic learned in Wild Gardens.
Travellers Cloak, Mountain Boots Prevents turn loss in HFM events Traveller's Dell shop
Hermit's Wardstone Prevents turn loss in Darkmoor swamp events Swamp Hermit
Holy Water Prevents turn loss in events in Catacomb and Gur-Mechina crypts (auto-consumed) Crazy Myron and Traveller's Dell Shop
Lightning Distractor and
Strengthening Ground Potion
Prevents turn loss in events in Krolm's Anvil (auto-consumed) Krolm's Anvil, Nomad Outpost shop
Beard Rings and other Embeddables
Hammer Beard Ring (H2H +5) Socket with: Socketing Manual, Enchanted Weapon (H2H weapons only) Fertile Plains, HFM South
Ballista Beard Ring (Ranged +5) Socket with: Socketing Manual, Enchanted Weapon (Ranged weapons only) Fertile Plains, HFM South
Ratman Beard Ring (Parry +5) Socket with: Socketing Manual, Enchanted Weapon Fertile Plains, Ratman Battlegrounds, HFM South, Sunken City
Varg Beard Ring (Dodge +5) Socket with: Socketing Manual, Enchanted Weapon (Ranged weapons only) Treldan Wood (Werewolves' Hoard Lair), Fertile Plains, HFM East
Skull Beard Ring (MGR +5) Socket with: Dwarven Headband, Enchanted Armor Sunken City, Gur-Mechina, Thallis (Mausoleum)
Goblin Beard Ring (Str +4) Socket with: Socketing Manual, Enchanted Weapon/Armor Goblin Territory, HFM East
Hellbear Beard Ring (Vit +1) Socket with: Socketing Manual, Enchanted Weapon Fertile Plains, Dark Forest (Daemonwood Grove).
Medusa Beard Ring (Int +2) Socket with: Socketing Manual, Magical Staff, Dwarven Headband Fertile Plains (caravan), Dark Forest (Brashnard Ruins), Gur-Mechina (Tomb Crypt), HFM (Dragon Pit)
Shield Beard Ring (Will +5) Socket with: Studded Knuckle Dusters Goblin Territory, HFM East, Fertile Plains, Dark Forest
Spider Beard Ring (Art +4) Socket with: Socketing Manual, Enchanted Weapon/Armor Goblin Territory, Catacombs, HFM East, Fertile Plains
Elf Beard Ring (Luck +5) Socket with: Socketing Manual Goblin Territory, HFM East, Fertile Plains
Golem Beard Ring (Armor +1) Socket with: Dwarven Headband, Enchanted Armor Sunken City, Gur-Mechina, Thallis (Mausoleum)
Minotaur Beard Ring (Damage +1) Socket with: Enchanted Weapon Fertile Plains, Ratman Battleground (Large Fort), HFM South, Valley of Gur-Mechina
Dragon Beard Ring (Spell Damage +1) Socket with: Magical Staff HFM South (Dragon Pit), HFM North (Barrow), HFM West (Ice Dragon Den)
Solarus Beard Ring* (Speed +2, Damage +2, MGR +10) Socket with: Imp Schematic Imp's Workshop (Solarus only)
Barbarian Beard Ring* (Damage +2, Double Attack +10, Critical Hit +2) Socket with: Imp Schematic Imp's Workshop (Barbarian only)
Emerald Trinket/Pendant/Amulet (Luck +1/+2/+3) Socket with: Lucky Item! (Weapon, Armor) Goblin Territory (Emerald Trinket), Graveyard (Emerald Trinket), Treldan Wood (Emerald Trinket), Darkmoor Swamp (all)

Class-specific items crafted from schematics[]

Class Weapon Summary Ingredients
Valmorgen Library schematics - Weapons
Adept, Priestess, Wizard Shadow Staff (Damage : 13) H2H +15, Parry & Dodge +15 Staff of Spite, Black Claw, Black Stone
Barbarian Axe of Discretion (Damage: 17) Str +15, H2H +15 Axe of Death, Carved Tooth, Carved Claw
Cultist, Gnome, Healer, Paladin, Warrior Night Dagger (Damage: 9) H2H +15, Parry & Dodge +15 Holy Dagger, Black Claw, Black Stone
Dwarf Hammer of Resolve (Damage: 17) Str +15, H2H +15 Hammer of the Dwarves, Carved Tooth, Carved Claw
Elf, Ranger Stealth Bow (Damage: 11) Ranged +15, Parry & Dodge +15 Finder Longbow, Black Arrowhead, Black Stone, Black Leaf
Paladin GreatBlade of Focus (Damage: 16) Str +15, H2H +15 Greatsword of Justice, Carved Tooth, Carved Claw
Paladin, Warrior Midnight Blade (Damage: 15) H2H +15, Parry & Dodge +15 Longsword of Decapitation, Black Claw, Black Stone
Rogue Hunter Crossbow (Damage: 13) Ranged +15, Parry & Dodge +15 Crossbow of Accuracy, Black Arrowhead, Black Stone, Black Leaf
Solarus Flail of Subjection (Damage: 17) Str +15, H2H +15 Flattener, Carved Tooth, Carved Claw
Warrior of Discord Blades of Fatality (Damage: 21) Str +15, H2H +15 Random Slayer, Carved Tooth, Carved Claw
Valmorgen Library schematics - Non-weapon items
Barbarian, Cultist Breechcloth of the Wilds Art +8, Dodge +10, Parry +10. Mystic Belt, Token of the Forest, Alpha Mountain Lion Pelt
Elf, Ranger, Rogue Elven Quiver of Slaying Ranged +10, Damage +2 Mystic Quiver, Silver Griffon Feathers, Silver Varg Teeth
Abandoned Library schematics - Weapons
Adept Tempest Shaft (Damage: 14) Lightning Storm, H2H +10, Parry +10, Str +8. Mystic Staff (Valley of Gur-Mechina) Small Oculus Eye, Bellanite Shard
Shaft of Greater Tempests (Damage: 16) Lightning Storm, H2H +20, Parry +20, Str +20 Metal Strap, Goblin Grease
Barbarian Axe of Fury (Damage: 25) H2H +20, Str +16 Mystic Axe (HFM South), Splinter of Combustion, Small Oculus Eye
Axe of Frenzy (Damage: 30) H2H +20, Str +16 Mithril Alloy, Dark Wizard's Crystal Ball
Dwarf Golem Sledge (Damage: 19) Slayer ability Mystic Hammer (HFM North), Golem Fist, Rumble Mitts, Bellanite Shard
Golem Smiter (Damage: 20) Slayer ability, Armor +2, H2H +20 Flesh Hunter Fang Dust of a Dark Phantom
Elf, Ranger Greatbow of Speed (Damage: 13) Ranged +10, Double Attack +70. Mystic Bow (HFM East), Splinter of Haste, Neckband of Smiting
Grandbow of Speed (Damage: 12) Ranged +15, Triple Attack +50. Seed of a Strangleweed, String of Potence
Gnome Champion Blade (Damage: 12) Double Attack +60 Mystic Dagger (HFM South), Splinter of Haste, Neckband of Smiting
Knight's Blade (Damage: 13) Double Attack +80, H2H +10, Parry +5 Very Sharp Enchanted Rock, Magic Skeleton Bone
Healer Dagger of Valour (Damage: 10) Paladin Aura (Str+32, H2H+75, DAM+10, PAR+75, MGR+10, Slayer) Broken Mystic Greatsword (Valley of Gur-Mechina), Ring of Might, Plate Armor of Destiny,

either a Greatsword of Justice or Greatsword of Vanquishing

Dagger of Heroism (Damage: 12) Paladin Aura (Str+32, H2H+75, DAM+10, PAR+75, MGR+10, Slayer), Parry +10 Bar of Gold, Dust of a Dark Phantom
Paladin Blade of Dauros (Damage: 19) Str +10, Armor +2, Magic Resist +10 Mystic Greatsword (HFM North), Bellanite Shard, Shard of Assimilation
Blessed Blade of Dauros (Damage: 19) Str +20, Armor +4, Magic Resist +20 Mithril Alloy, Enchanted Idol
Priestess Staff of Death (Damage: 1) Deathblast Spell, Vit -2. Mystic Staff (Valley of Gur Mechina), Gemstone of Death (Valley of Gur Mechina), Bellanite Shard
Doom Staff (Damage: 1) Deathblast, Magic Resist +10, Int+8 Dragon Pearl, Metal Strap
Rogue Bolt Spitter (Damage: 12) Attack Multiple Foes +50, Double Attack +40, Ranged -15 Mystic Crossbow (HFM East), Shard of Assimilation, Splinter of Haste
Bolt Gutter (Damage: 12) Attack Multiple Foes +80, Double Attack +65 String of Potence, Dust of a Dark Phantom
Solarus Blazing Mace (Damage: 22) Str +12, Int +12 Mystic Mace (HFM North), Splinter of Burning, Bellanite Shard
Blasting Mace (Damage: 25) Str +24, Int +16, Damage +3 Very Sharp Enchanted Rock, Magic Skeleton Bone
Wizard Teevus Staff (Damage: 1) Vortex, Vit -4. Mystic Staff (Valley of Gur-Mechina), Teevus Wand, Bellanite Shard, Splinter of Burning
Cleansed Teevus Staff (Damage: 1) Vortex, Spell Damage +1 Dragon Pearl, Goblin Grease
Abandoned Library schematics - Non-weapon items
Cultist Baldric of Feathers H2H +5, Dagger Storm, §1 (Carved/Black Accessory) Mystic Belt, Silver Griffon Feathers, Shard of Assimilation, Silver Band
Enchanted Baldric of Heavy Feathers Dagger Storm, H2H +15, Dodge +20, Parry +10, Armor +1, §1 (Carved/Black Accessory) Seed of a Strangleweed and Dust of a Dark Phantom
Warrior Stoneback Shield (Armor: 3) Dodge +12, Parry +12, Stone Skin Spell (+8 Armor) Mystic Shield, Jewel of the Gorgon, Shard of Assimilation
Stoneback's Shield of Might (Armor: 4) Dodge +12, Parry +12, Stone Skin Spell (+8 Armor),
Invisibility (Lv. 2 Spell) Resist Magic Spell (+35 Magic Resist)
Enchanted Idol and Minotaur Hide
Warrior of Discord Helm of Terror (Armor: 1) Damage +2, MGR +10, Death Cry Mystic Leather Helm, Large Oculus Eye, Splinter of Transfixion
Helm of Horror (Armor: 2) Damage +3, MGR +15, Parry +10, H2H +10, Death Cry Dark Wizard's Crystal Ball, Flesh Hunter Fang

Thallis items[]

The follow table lists the Thallis items for respective classes. For armor, headgear, gloves, gloves, boots, belts, and shields, the first number listed is the item's armor value. For weapons, the first number listed is the item's weapon damage.

Class Armor Cloak Armband Neck, Headgear, Glove, Boots, or Belt Weapon, Accessory, Shield, or Ring
Adept Armor of Illusions
(2, Illusionary Hero)
Cloak of Avoidance
(Parry +15)
Night Bracers
(§2, MGR +10, Parry +5)
Moon Amulet
(Dodge +20, Parry +20, MGR +20, H2H +10, Armor +2)
Belt of Dodging
(1, Dodge +20, Parry +20, H2H +10, Str +16, MGR +5, Speed +1)
Barbarian Wild Cloak
(Parry +10, Dodge +10, H2H +10, MGR +10, Invisibility
(45))
Armband of Destruction
(§2, Damage +3, Double Attack +10, Attack Multiple Foes +10)
Ritual Mask
(0, Damage +3, Double Attack +15, Attack Multiple Foes +10)
Anvil Journey
(0, §1, MGR +15, Damage +2, Str +12)
Charm of Devastation
(Str +8, Attack Multiple Foes +10, Double Attack +10, Magic Damage +1, Parry -10, Dodge -5)
Cultist Bear Armor
(9, §3, Str +16, Parry +10, MGR +10, §3)
Varg Cloak
(VIT +1, Armor +1, Stealth, ART +5)
Belt of the Dire Bear
(3, H2H +20, Parry +10, Str +22, MGR +5, ART +10)
Bearskin Greaves
(2, Parry +10, Dodge +10, MGR +10, H2H +5, Damage +3)
Lion's Dagger
(13, H2H +20, Parry +20)
Dwarf Plate Armor of the Dwarf
(18, Str +2, Parry +10)
Cloak of the Sturdy
(Armor +3)
Golem Gloves
(3, H2H +10, Parry +20, Str +16)
Adult Dwarven Headband
(0, Parry +5, Dodge +5, H2H +5)
Holster of Respite
(Invisibility, Damage +2, H2H +10)
Elf Lethargy Chain Mail
(14, Parry +10, MGR +10, Dodge +10, ART +5)
Reinforced Cloak of the Forest
(ART +12, Armor +1, MGR +5, Camouflage)
Dwarven Quiver of Slaying
(Ranged +10, Damage +3)
Elven Token
(Parry +25, Dodge +10, Art +10)
Sloth Shield
(0, Parry +15, Dodge +10, MGR +5)
Gnome Lucky Reinforced Cloak
(Luck +10, Armor +1)
Lucky Bracers
(Luck +8)
Gnomish Rage Gloves
(0, Luck -12, Damage +6)
Belt of Godly Luck
(0, Luck +10, Str +8, Damage +1)
Lucky Rabbits Feet
(Luck +10)
Healer Healer's Robe
(3, MGR + 5)
Healer's Cloak
(Parry +10, MGR +10, Armor +1)
Healer Bracers
(§2, Poisoned Weapon (3), Damage +1)
Healer's Boots
(2, Speed +1, H2H +10, Damage +2)
Healer Buckler
(1, Parry +5, Int +2)
Monk Robe of the Mind
(2, Will +8)
Cloak of the Mind
(Will +8)
Gloves of Piyadasi
(2, §2, Str +4, Will +4, Critical Hit +1, HTH +15
Set of Brass Knuckles
(0, §4, Parry +10, H2H +10, Damage +1, Poisoned Weapon (3))
Carved Combo
(+15 H2H, +15 Str)
Paladin Blessed Magic Plate Armor
(14, H2H +5, Ranged +5, Parry +8, Dodge +8)
Cloak of Holy Defense
(Armor +3, Parry +5)
Holy Bracers
(Parry +15, Dodge +10)
Belt of Holy Intervention
(1, Parry +15, Str +16, Int +8)
Ring of Divine Protection
(Parry +15, Dodge +15, MGR +15, Armor +2)
Priestess Robe of the Dead
(2, Death Cry, Int +4)
Cloak of Dread
(Int +8, Armor +1)
Gloves of Doom
(2, Int +8, Parry +10)
Necromancy Belt
(1, Int +3, Spell Damage +2, MGR +5)
Stone of Damnation
(Mass Wither, Vit -2)
Ranger Ranger's Armor
(8, §3, Ranged +20, Damage +1)
Cloak of the Archer
(Attack Multiple Foes +10, Damage +1, ART -5)
Bracers of Marksmanship
(Ranged +15, Damage +3, Attack Multiple Foes +20)
Ranger's Amulet
(Ranged +15, Attack Multiple Foes +20, Damage +2)
Dwarven Quiver of Slaying
(Ranged +10, Damage +3)
Rogue Sneaking Armor
(8, §3, Invisibility (45), Art +10)
Sneaky Cloak of Greed
(ART +10, Armor +2, Luck +5, MGR +5)
Modified Bracer of Accuracy
(Ranged +10, Damage +1)
Crossbow Gloves
(2, §2, Ranged +20, Parry +10)
Black Band
(Ranged +15, Dodge +15, Parry +20, Damage +4)
Solarus Solarii Chain Mail
(14, MGR +15, Int +6, H2H +15)
Cloak of Flames
(FireBall, Armor +1, Int +4, H2H +10)
Solar Bracers
(§2, Int +4, Str +8)
Helm of the Sun
(2, Int +8, Parry +10, H2H +10)
Eclipse
(3, §1, Parry +10, Dodge +10, H2H +15, Int +4)
Warrior Heroic Cloak
(Shield of Light, Armor +2)
Bracers of Infection
(Poisoned Weapon (3), Parry +10, Armor +3)
Mithril Helm
(4, Parry +10, Dodge +10)
Reinforced Sabaton
(10, ART -5, Str +8, Parry +5)
Thallis Sword
(18, H2H +5, Max HP +45)
Warrior of Discord Mithril Spiked Armor of Frenzy
(9, Parry +5, H2H +10, MGR +5, Damage +4, Dodge -10)
Spiked Cloak
(Damage +1, Critical Hit +2, Parry -5, Dodge -5)
Belt of Pain
(2, Critical Hit +2, Damage +2, Parry +10, MGR +5, Str +8)
Chaos Gloves
(1, Damage +2, Double Attack +20, Parry -5, MGR +10, Dodge -5, H2H -5)
Blades of Mass Slaughtering
(25, H2H +10, Critical Hit +1, Double Attack +30)
Wizard Master Wizard Robe
(2, Int +4)
Cloak of the Mage
(Int +4, Armor +2)
Mindband
(§2, Int +4)
Wizard Boots
(1, Int +6, Parry +5)
Mind Shield
(0, Armor +1, MGR +5
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