Monk (or Nun) is a hero class in Heroes of Ardania. Monks are melee-combat heroes with a focus on augmenting their combat ability through self-buffs and willpower, while fighting with no (or non-standard) weapons and armor.
Description[]
Class information[]
Deity | Dauros | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Temples | Accepted at all temples except those of Fervus, Krypta, and Krolm | |||||||||||
Armor type | Robes | |||||||||||
Weapon type | Can only use special monk-only weapons | |||||||||||
Weapon attack | Melee | |||||||||||
Primary attribute | Willpower | |||||||||||
XP to level up | 1400 | |||||||||||
Starting Attributes |
STR | VIT | INT | WIL | ART | H2H | RAN | DOD | PAR | LUCK | MGR | HP |
18-23 | 20-25 | 21-26 | 28-33 | 6-11 | 55 | 0 | 70 | 75 | 15 | 30 | 19 |
Class spells[]
- Hands of Steel (begins with this spell)
- Stone Skin (learned at level 4)
- Iron Will (learned at level 7)
Class abilities[]
- Critical Hit (6% through Iron Will only, up to an additional +2% total from class-specific items)
Abilities from class-specific items[]
- Poisoned Weapon (granted by a class-specific weapon)
Special[]
- Damage is increased by an amount equal to Willpower/4 (truncated to the nearest integer). This bonus stacks with the standard damage bonus from strength.