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Overall muscle power, mainly important in determining how much damage one does with a successful melee or ranged attack.

Strength (STR) is an attribute of heroes, creatures, and followers.

Effects[]

  • Physical damage – Strength increases a physical damage in combat for hand-to-hand and ranged hits.
    • The damage bonus is equal to Strength/8, truncated down to the nearest integer. In other words, every 8th point of STR adds 1 point of damage. Note: This damage bonus is not explicitly shown in the stats list.
      • Example: A Hero with STR between 24 and 31 will get +3 bonus to damage
      • Example: A Hero with 32 STR will get +4 bonus to damage
    • This bonus is a bonus is added to the total damage, and is not subject to damage rolls associated with weapon damage. Therefore, 8 points of STR is better than 1 point in weapon damage, and is equivalent to +1 in weapon enchantment.
  • Carry capacity – Strength determines the carry capacity of the hero.
    • Carry capacity equals 5 + 1.25 per point of STR, truncated down to the nearest integer. If the hero has follows, the total strength of all followers is included in the above calculation.
      • Example: A hero with STR 15 has a Carry capacity of 23 (5 + 15 x 1.25 = 23.75 which is truncated down to 23)
      • Example: A hero with STR 3 and an Elite Fighter follower (STR 22) has a Carry capacity of 41 (2 x 5 + 25 x 1.25 = 41.25, rounded down to 41)
    • Once encumbrance is above 110%, the hero will need to spend extra turns in traveling. Further increase in encumbrance will result in additional penalties.
  • Other effects
    • Strength affects the chances of escaping from the entanglement effect of the "Vines" enchantment, "Vine Entanglement" and "Web Entanglement."

Increasing strength[]

Permanent increases[]

Notable equipment[]

Potions[]

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