Thallis heroes are encountered at the Ruins of Thallis. They are classified as humanoids in the bestiary.
Overview[]
This section includes estimates based on observed combat data. For general information, see attribute estimation. |
Class | Bestiary Data | Estimated Attributes | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
HP | Armor | Abilities (other than Resist Critical Hit) |
Spells (other than FlameShield) |
H2H / RAN (incl. followers) |
MGR to resist | Parry | Dodge | MGR | Damage | |
Melee | ||||||||||
Adept | 600 | 15 | Double Attack (100) | Lightning Storm | 145 / - | 150 | 130 | >85 | 110 | 32 avg. |
Barbarian | 770 | 10 | Critical Hit (40) | - | 155 / - | - | 120 | ? | 120 | 60-80 |
Cultist | 485 | 17 | Immunity to Poison, Dagger Storm | Camouflage, Charm Monster, Werewolf Form, Change Shape | 155 / 160 | - | 140 | 135 | 115 | 20-45 |
Dwarf | 600 | 30 | Immunity to Poison | - | 160 / - | - | 170 | <129 | 295 | 55 avg. |
Gnome | 300 | 15 | Double Attack (80) | - | 205 / - | - | 210 | ? | 150 | 20-45 |
Healer | 200 | 7 | - | FlameShield, Heal, Meditation, Aura of Peace, Paladin Aura | 165 / - | - | ? | <146 | ? | 12-25 |
Monk | 600 | 18 | Critical Hit (25) | Hands of Steel, Iron Will, Stone Skin | 195 / - | - | 135 | ? | 150 | 20-50 |
Paladin | 550 | 34 | - | Shield of Light | 150 / - | - | 160 | ? | 145 | 40-80 |
Solarus | 600 | 22 | - | Fire Hammer, Sun Scorch | 145 / - | 145 | 170 | 120 | 110 | 32 avg. |
Warrior | 600 | 40 | - | Stone Skin | 150 / - | - | 120 | <146 | 120 | 30-60 |
WoD | 700 | 20 | Immunity to Poison, Howl of Discord, Attack Multiple Foes (100), Critical Hit (10) | - | 215 / - | - | 135 | ? | 115 | 35-72 |
Ranged | ||||||||||
Elf | 400 | 25 | Double Attack (70) | - | - / 150 | - | 140 | 120 | 140 | 32 avg. |
Ranger | 400 | 25 | Double Attack (70) | - | - / 152 | - | 145 | 125 | 120 | 38 avg. |
Rogue | 350 | 20 | Double Attack (60), Attack Multiple Foes (75) | - | - / 132 | - | 150 | 110 | 135 | 25 avg. |
Spellcasters | ||||||||||
Priestess | 450 | 7 | - | Deathblast, Summon Shadow Stalker, Life Leach, Drain Life | 90 / - | 245 | ? | <116 | 135 | 32 avg. |
Wizard | 300 | 7 | - | Fire Shield, Resist Magic, Meteor Storm, Vortex, Fire Ball, Fire Blast, Energy Blast | - / - | 250 | ? | ? | 185 | 32 avg. |
Notes[]
- Damage values include the damage bonus from strength, and is therefore not solely the weapon damage.
Thallis Adept[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Thallis aided Helia in the Sixth Winter War. Adepts are not quick to forget this allegiance and patrol extendedly to make sure this does not happen again. Even if it takes centuries."
HP: 600 Armor: 15 Gold: 400 Attack type: Melee and spellsSpells: FlameShield, Lightning Storm Abilities: Double Attack (100), Resist Critical Hit |
Thallis Barbarian[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Close near their "home", Krolm's Anvil, Barbarians felt additionally strong. Those now roaming Thallis aspire to become a champion there, but they cannot seem to leave the city. Odd."
HP: 770 Armor: 10 Gold: 600 Attack type: MeleeSpells: FlameShield Abilities: Critical Hit (40), Resist Critical Hit |
Thallis Cultist[]
"The Ruins of Thallis are haunted by spirits of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". The Cultists of Thallis have been stricken with a Lycanthrophic disease. Together with their pack of Dire Bears and protection from Warriors of Discord, they are a force not to be underestimated."
HP: 450 Armor: 17 Gold: 300 Attack type: Melee and RangedAbilities: Dagger Storm, Immunity to Poison, Resist Critical Hit Only their Dagger Storm (once in every 5 combat turns) is a ranged attack. In contrast to the main heroes Cultist class, their regular attack is melee, i.e. its success is checked vs your Parry and not Dodge.
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Thallis Dwarf[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". The Dwarves of Thallis are high-leveled and specialised in taking out magic users throughout the realm. It is strongly advised for magic users to avoid them or find alternative means of killing them, other than spells."
HP: 600 Armor: 30 Gold: 500 Attack type: MeleeSpells: FlameShield Abilities: Immunity to Poison, Resist Critical Hit |
Thallis Elf[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". The Elves of Thallis were attracted to the city due to the large size of it and the multiple marketplaces and inns throughout it. Their greed is the most likely reason they still haunt around amongst the living."
HP: 400 Armor: 25 Gold: 750 Attack type: RangedSpells: FlameShield Abilities: Double Attack (70), Resist Critical Hit |
Thallis Gnome[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". The presence of Gnome Champions just might explain the good state of all the buildings in this ghost city, even though it has been abandoned for centuries."
Thallis Healer[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Nobody is quite sure why healers can live around as undead in Thallis, and why they still heal."
HP: 200 Armor: 7 Gold: 400 Attack type: MeleeAbilities: Resist Critical Hit |
Thallis Monk[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". These monks no longer find peace in meditation, and as a result aren't quite the same as when they were alive, unlike most of the other heroes found in Thallis."
HP: 600 Armor: 10 Gold: 100 Attack type: MeleeAbilities: Critical Hit (25), Resist Critical Hit |
Thallis Paladin[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". These misguided followers of the law seek to rid the world of the vile undead, not realising that they have joined that group."
HP: 550 Armor: 30 Gold: 750 Attack type: MeleeSpells: FlameShield, Shield of Light Abilities: Resist Critical Hit |
Thallis Priestess[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". After their death they were not reunited with Krypta. No doubt they were not too happy about that. The Priestesses of Thallis have also learned how to summon Shadow Stalkers, instead of Skeletons."
HP: 450 Armor: 7 Gold: 350 Attack type: SpellsAbilities: Resist Critical Hit |
Thallis Ranger[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Always searching the unexplored it is surprising so many still linger around as ghosts in the Ruins of Thallis. Their powerful ranged skills make them a foe not to be underestimated."
HP: 400 Armor: 25 Gold: 500 Attack type: RangedSpells: FlameShield Abilities: Double Attack (70), Resist Critical Hit |
Thallis Rogue[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Greedy beyond comprehension, they most likely stayed amongst the living because they know there is wealth to be found here. Dangerous due to use of the Bolt Spitter weapon."
HP: 350 Armor: 20 Gold: 800 Attack type: RangedSpells: FlameShield |
Thallis Solarus[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Self-tasked with the protection of the citizens against the evils faring in Krolm's Anvil, they continue to uphold this duty even after the last of the citizens have long moved away."
HP: 700 Armor: 22 Gold: 600 Attack type: Melee and spellsAbilities: Resist Critical Hit |
Thallis Warrior[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". They serve until the end... and after it!"
HP: 600 Armor: 40 Gold: 500 Attack type: MeleeSpells: FlameShield,Stone Skin Abilities: Resist Critical Hit |
Thallis Warrior of Discord[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Most likely the only explanation for them still roaming amongst the living is that they are too thick-headed to face they are dead. Maybe you can knock some sense into them?"
HP: 700 Armor: 20 Gold: 1200 Attack type: MeleeSpells: FlameShield Abilities: Howl of Discord, Immunity to Poison, Attack Multiple Foes (100), Critical Hit (10), Resist Critical Hit |
Thallis Wizard[]
"The Ruins of Thallis are haunted by spiritis of old, long dead heroes who never found their eternal rest and still haunt the realm doing their duty for their "Majesty". Powerhouses of destructive energy, Wizards are a one man army, if a fragile one."
HP: 300 Armor: ? Gold: Unknown Attack type: SpellcasterSpells: FireShield, FlameShield, Resist Magic, Meteor Storm, Vortex, FireBall, FireBlast, Energy Blast Abilities: Resist Critical Hit |